The Worldwide Mobile Communication & Java Card™ Developer Contest (8th edition) took place at the 3GSM World Congress in Barcelona (February 12-15, 2007). An international Selection Committee awarded prizes on February 13 to the eight finalists who presented their projects during the exhibition
TOP 3 AWARDS
| Gold Award | Silver Award | Bronze Award | ||
| Company: Mobiltek Country: Poland Project: SIMKey |
Company: University of Witwatersrand Country: South Africa Project: Mobiraba™ |
Company: Siodata Country: China Project: Google SIM |
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| SIMKey is a flexible and powerful solution
replacing all kinds of electronic keys with a cell phone. This unique
composition of very high level of security in SIM cards with popularity
and wide range of applications of Bluetooth technology could transform a
simple process of opening door into a highly scalable system where
levels of security and ergonomics could be customized at will. Our
application consists of just a few elements. First of them is a J2ME
applet, which is responsible for communication with a Bluetooth adaptor
placed near door and at the same time provides a friendly user interface
to control its functionality. This applet communicates with a JavaCard
application which manages the public-private key pair used to encode
appropriate data. On the other side there is a J2EE application, which
manages the whole process including authorization, authentication and
access control. |
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This service allows customers - for the first time - to
compete online in Morabaraba, the most popular game in South Africa with
around 16 million players. Players are able to log on to a game server,
using the mobile phone. They can indicate whether they would like to
play a quick game, in which case they would be automatically matched up
with another quick game player of a similar level, or an organised game,
in which case an invitation message is sent to the chosen opponent. The
online server maintains the results of all the players, as well as
rankings, and a record of each game. This information could be made
available online, as a tool for the development of the game, and
selected games could be viewed by the players on their phones. It would
also be possible to organise tournaments “online” for National rankings.
Players could play for communities and clubs in online Mobiraba™
forums and purchase additional game play credits, by simply sending an
SMS to a premium rated number.
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Google SIM is an API set for enabling Google services in SIM/USIM card. It is an extension to JAVA card 2.1 API based on JAVA card 2.1 runtime environment, embedded in the SIM/USIM card as applets and packages. As a set of well-defined APIs, Google SIM can be used by third parties developing SAT applications. Google SIM allows application programmers access to the functions and data described and provided by Google (such as Gmail, Gtalk; Gcalendar; Gmaps and so on). Designed as a middle layer SDK, Google SIM encapsulates essential communication protocols as Gdata; XMPP; KXML; RSS; Atom; etc. Google SIM is bearer independent (SMS, USSD,SS, GPRS…etc) and it supports both SAT and USAT. Google SIM is modular, so new services and functions can be loaded onto the SIM with different packages; if necessary, this can also be done remotely. |
OPERATORS AWARDS
| Maxis Award | MTN Award | Telcel Award | ||
| Company: ADISKA Country: Indonesia Project: News AutoDownloader |
Company: SIMPRE Country: South Africa Project: SIMPre |
Company: Tshingua University Country: China Project: Social SIMcard-Network |
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| Internet is now a popular channel for information.
Since much of that information is very important to us, today we need
ability to have “must know” information delivered through an
“unmissable” communication channel, directly to us. Since most people
today use a mobile phone, the mobile phone is the most “unmissable”
communications channel.News AutoDownloader is an application
which uses the standard RSS/Atom to feed news on the internet.
Subscribers decide what news content is important to them, and needs to
be delivered to their mobile phone. They can also schedule when they
want to be notified, and whether the news should be loaded using MMS
(Multimedia Messaging Service) or the mobile phone browser. |
Mobile phone contacts display their presence with an icon or letter ('A' for available, for example), or a message will scroll on the terminal when the contact's presence changes - the solution provides a flexible framework for operators to offer customized presence information. The design architecture leverages the Open Mobile Alliance (OMA) Instant Message and Presence Service (IMPS) Enabler Release 1.2, which runs on top of various lower level transports such as SMS, IP over 2.5G/3G and Mobile IP. Subscriber privacy is protected, as presence information is only visible to authorized contacts. Contact groups can be configured and authorized to receive different presence information. If 'phone' device presence is selected, phone statuses/events such as "on silent" or "busy on the phone" will be shown. For 'user' presence, the subscriber can customize messages for different contact groups, such as "I'm in a meeting, call at 3pm". Additional presence modules include 'emotions', 'location' and a 'messaging bulletin board'. | SSN aims to establish a social network through users' SIM cards, among their contacts. In this social network, each node represents a user, and each edge represents a relationship between the two users. We define two users as having a relationship if they have each other’s phone number and allow each other to access some of their contacts. After SSN is established, users can get in touch with more people through their friends. Through SSN, it is also easy for a user to find the phone number of anyone who belongs to the same groups or organizations. As an application of our SSN project, we will implement a Telephone Number Search Tool (TNST). With this tool, when a user wants to know another person's cell phone number, he can simply search through SSN and find out whether some of his friends have the number he wants. Another powerful function of SSN is that we can use it to test the hypothesis of “six-degrees of separation” in reality. | ||
| Telefonica Award | TIM Award | |||
| Company: ISMEA Country: France Project: The Bottle in the Sea |
Company: ISMEA Country: France Project: The Wall |
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| If a user wants to send a message or share an idea, he can send an SMS/MMS to the Bottle in the Sea service. The message will then drift randomly around the world/country, like a bottle thrown into the sea which moves according to the tides and the waves.When the bottle approaches a user, he or she can try to catch it. If they do, it can either be kept, destroyed or thrown back into the sea. The sender of the message can follow the progress of his or her bottle directly by using the service. | Users can now send pictures, movies, or ideas for
sharing . . . for display on a wall, in a city, everywhere in the world,
by sending an MMS to The Wall service. The message will be
displayed in the right place, where it will be seen by passers by.
The Wall can be used to publicize an event: when a user sends a
picture, it is modified appropriately by an application on the server.
So for the opening of a hairdressing salon, for example, every picture
sent to The Wall could be modified with pink hair or a punk head . . .
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